Luna
6d457c4479
Remove all editor state (Warning: broad patch)
WARNING: Expect merge conflicts! This changes a line on nearly every
scene in existence.
However, it clears it all out for the future so we'll never have to deal
with it again.
7 years ago
Luna
c4b61f645b
Add bar showing switch_charge much prettier
7 years ago
Luna
5ef3aa9543
Add icons to show abilities and their charge cost
7 years ago
Luna
1e04ce705f
Make win text larger
7 years ago
Luna
c95a4fcc97
Fix players spawning off the platform
7 years ago
Luna
9734337547
Change lobby interface to better match new model
7 years ago
Luna
3ecdbe00a6
Color objective to show your team's side
7 years ago
Luna
a8b1742c07
[Level 2] Make objective more accessible
7 years ago
Luna
1d4a44a695
Fix players getting stuck on walls
7 years ago
Luna
3b31a0609a
[Hero 5] Add graphics and increase radius
7 years ago
Luna
c950cdb6e1
[Hero 5] Fix spawning too high in portals
7 years ago
Luna
1fdff52429
[Hero 5] Add portal placement and portal behavior
7 years ago
Luna
517efc9cea
Refactor hero 1 wall placement into `placement.gd`
7 years ago
Luna
08aaef7e6f
[Hero 4] Fix unable to stun Hero 2
7 years ago
Luna
52ac05f019
Fix missing field for hero description
7 years ago
Luna
77f173461a
Add hero descriptions to UI
7 years ago
Luna
049f87b5ce
Add Hero 4 - PAZIENZA - Stuns / slows down heroes
7 years ago
Luna
21df2fbf09
Add background to objective scoreboard
7 years ago
Luna
e85293237f
[Hero 2] Fix HUD appearing white
7 years ago
Luna
280c4a7dd7
Begin pastel aesthetic
7 years ago
Luna
eda61da651
[Level 2] Tweak and optimize; color mint
7 years ago
Luna
39acfc8c46
Fix player materials not showing up
7 years ago
Luna
370b4b93ac
[Hero 1] Allow wall deletion, placement w/out E
Also allow 100 walls, and removal of all walls upon death
7 years ago
Luna
251c7c6735
Color Hero 1 walls according to friendliness!
7 years ago
Luna
f7dbd2ee24
[AI] Record Switch Charge on AI store and read it
7 years ago
Luna
2fa075c723
[Level 2]: Add slow walkway, tweak Hero 0 settings
7 years ago
Luna
a6ecb5c9c3
Add initial hero designs!
7 years ago
Luna
0394cb315b
Add utilities, update scene indices
Godot is a pain with source control and sometimes you've just gotta have
a trash commit. This is it.
7 years ago
Luna
afffc3b983
Add nicknames above players' heads
7 years ago
Luna
5652895e75
Display teams: Friendly blue, enemy red
7 years ago
Luna
8625412b07
[Hero 2] Add gravity falloff; Don't affect self
7 years ago
Luna
f00849253a
Fix players unable to jump when between two walls
7 years ago
Luna
4c9a3f0fec
Fix Hero 1 pick raycast colliding with player
7 years ago
Luna
a4201c9aa0
Remove hero scenes, have player.tscn instance AI
7 years ago
Luna
3aba577eda
Complete AI with state updates
7 years ago
Luna
1e752d5a58
Add level 2 spawn points
7 years ago
Luna
127c89ee0f
Add names for game and heroes!
Also allows subsequent connections, but it's broken. Don't tell the git
gods that this commit is a lie
7 years ago
Luna
07d67f10e1
[WIP] Begin writing record-playback player AI
7 years ago
Luna
85c719a7be
Increase Hero 1's wall size
7 years ago
Luna
a12183cbe5
Extend level 2, widen direct track gaps
7 years ago
Luna
e1d6e21280
Fix players becoming asleep and uncontrollable
7 years ago
Luna
76ff51d5fa
Fix Hero 1 wall placement / raycasting
7 years ago
Luna
2aac9d9a1a
Revert "Remove ray and use Camera.project_position("
This reverts commit f41676c672
.
I misunderstood the way the camera projections work, and I'm better off
using the original raycasting strategy.
7 years ago
Luna
ff12a789f2
Add head mesh to player scene, track camera
7 years ago
Luna
91c7f41612
[WIP] Add third person look, no hero support
Hero 1 fails, probably 0 too haven't checked though. Hero 2 is fine.
Haven't tested 3.
7 years ago
Luna
f41676c672
Remove ray and use Camera.project_position(
And Camera.project_ray_normal. This is much better
7 years ago
Luna
028837a1bc
Add second pathway to objective in level 2
7 years ago
Luna
5d7419b4ac
Add "open-multiple.sh" utility, without auto-start
7 years ago
Luna
cd120895d0
[WIP] Continue work on Hero 3 networking
7 years ago
Luna
206ad25ac8
Update Level 2 collision geometry
7 years ago