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@ -20,7 +20,7 @@ radial_segments = 64 |
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rings = 8 |
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_sections_unfolded = [ "Resource" ] |
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[node name="RigidBody" type="RigidBody" index="0" groups=[ |
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[node name="RigidBody" type="RigidBody" groups=[ |
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"player", |
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]] |
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@ -98,14 +98,6 @@ near = 0.05 |
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far = 100.0 |
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_sections_unfolded = [ "Transform", "Visibility" ] |
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[node name="Ray" type="RayCast" parent="Yaw/Pitch" index="1"] |
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enabled = true |
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exclude_parent = true |
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cast_to = Vector3( 0, 0, -100 ) |
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collision_mask = 1 |
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_sections_unfolded = [ "Transform" ] |
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[node name="MeshInstance" type="MeshInstance" parent="." index="4"] |
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transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0.95, 0 ) |
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