Luna
|
7c204e8688
|
Increase switch_charge faster with motion
|
7 years ago |
Luna
|
03dbfd1108
|
Make global server domain more flexible
|
7 years ago |
Luna
|
8f85c79dbe
|
[WIP] Allow domains in IP
|
7 years ago |
Luna
|
b02bd19d52
|
Change port
|
7 years ago |
Luna
|
04bd3dc61d
|
[WIP] Fix restart race condition
|
7 years ago |
Luna
|
a8f4c317ec
|
Masterize objective transform
|
7 years ago |
Luna
|
14bef9fe99
|
Fix server not recognising live-joins
|
7 years ago |
Luna
|
2f37d5f3ad
|
Fix objective timer not syncing, reset game
|
7 years ago |
Luna
|
2533cd1c56
|
Clean up network calls in placement request_placed
|
7 years ago |
Luna
|
8412ab0cbb
|
Network placement nodes properly in live-join
|
7 years ago |
Luna
|
384f52ac93
|
[WIP] Update placement on live join
|
7 years ago |
Luna
|
f00ee03b04
|
Allow players to join server while game running
|
7 years ago |
Luna
|
116a5da699
|
Only get_master_player when not headless
|
7 years ago |
Luna
|
9734337547
|
Change lobby interface to better match new model
|
7 years ago |
Luna
|
c1f4dfd590
|
Increase respawn time, but don't increase charge
|
7 years ago |
Luna
|
d7f4d5e9d1
|
[Hero 5] Delete portals in pairs
|
7 years ago |
Luna
|
26dd151306
|
[Hero 4] Add scoping in (zoom) with right click
Using FOV
|
7 years ago |
Luna
|
9a591bf473
|
Update slaves with switch_charge for interactions
|
7 years ago |
Luna
|
10b41bd1f2
|
Allow name change after server join
|
7 years ago |
Luna
|
3ecdbe00a6
|
Color objective to show your team's side
|
7 years ago |
Luna
|
9975170677
|
[Hero 1] Nerf: Reduce max walls to 5
|
7 years ago |
Luna
|
1d4a44a695
|
Fix players getting stuck on walls
|
7 years ago |
Luna
|
3b31a0609a
|
[Hero 5] Add graphics and increase radius
|
7 years ago |
Luna
|
2767008ba2
|
Fix ghost names on hero switch
|
7 years ago |
Luna
|
c950cdb6e1
|
[Hero 5] Fix spawning too high in portals
|
7 years ago |
Luna
|
67c74db3e5
|
Add util.gd; Make Hero 5 portals only for friends
|
7 years ago |
Luna
|
1fdff52429
|
[Hero 5] Add portal placement and portal behavior
|
7 years ago |
Luna
|
7ca8ee31b0
|
Fix `placement.gd` not working with multiplayer
|
7 years ago |
Luna
|
16628cd6d6
|
[Refactor] Use player pick_from function in Hero 4
|
7 years ago |
Luna
|
517efc9cea
|
Refactor hero 1 wall placement into `placement.gd`
|
7 years ago |
Luna
|
2f1026c9fc
|
Move godot overrides to top of player.gd
|
7 years ago |
Luna
|
f6f7696238
|
Clean up tp_camera whitespace; update REAME
|
7 years ago |
Luna
|
ffbef1a266
|
[Hero 4] Add boost charge for stunning
|
7 years ago |
Luna
|
62c7f60f3d
|
Fix player names appearing when behind camera
|
7 years ago |
Luna
|
0e7ae76a74
|
Fix error finding hero_select.tscn
|
7 years ago |
Luna
|
77f173461a
|
Add hero descriptions to UI
|
7 years ago |
Luna
|
647c67f13a
|
[Hero 4] Add switch_charge for stunning
|
7 years ago |
Luna
|
049f87b5ce
|
Add Hero 4 - PAZIENZA - Stuns / slows down heroes
|
7 years ago |
Luna
|
7d7541a7c0
|
Reset view and AI when spawning
|
7 years ago |
Luna
|
a61c8f5daf
|
Remove debug prints
|
7 years ago |
Luna
|
255d24e252
|
Make objective build faster; use correct colors
|
7 years ago |
Luna
|
ffc5920976
|
Tweak all heroes' switch charge settings
|
7 years ago |
Luna
|
8519478638
|
[Hero 1] Gain switch charge for touching wall
You touching a wall does not do it. This encourages teamwork / using
your walls in clever ways to gain charge.
|
7 years ago |
Luna
|
39acfc8c46
|
Fix player materials not showing up
|
7 years ago |
Luna
|
370b4b93ac
|
[Hero 1] Allow wall deletion, placement w/out E
Also allow 100 walls, and removal of all walls upon death
|
7 years ago |
Luna
|
590e34c8ed
|
Fix players losing color on re-spawn
|
7 years ago |
Luna
|
05a74debba
|
[Hero 1] Make walls translucent before confirming
|
7 years ago |
Luna
|
251c7c6735
|
Color Hero 1 walls according to friendliness!
|
7 years ago |
Luna
|
f7dbd2ee24
|
[AI] Record Switch Charge on AI store and read it
|
7 years ago |
Luna
|
2fa075c723
|
[Level 2]: Add slow walkway, tweak Hero 0 settings
|
7 years ago |