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Fix ghost names on hero switch

master
Luna 7 years ago
parent
commit
2767008ba2
1 changed files with 3 additions and 3 deletions
  1. +3
    -3
      scripts/player_name.gd

+ 3
- 3
scripts/player_name.gd View File

@ -7,9 +7,9 @@ func _ready():
pos = get_node("../NamePosition")
func _process(delta):
if not camera:
# This needs to happen here because players are added later
camera = get_node("/root/Level/Players/%d" % get_tree().get_network_unique_id()).get_node("TPCamera/Camera")
# This needs to happen here because players are added later
# Plus, the camera changes when a player switches hero
camera = util.get_master_player().get_node("TPCamera/Camera")
var pos3d = pos.get_global_transform().origin
if camera.is_position_behind(pos3d):
hide()


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