A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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Luna 005d2cc1f8 Increment version number to 0.0.1 7 years ago
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heroes Rename switch_charge to charge (reflecting usage) 7 years ago
ability_icon.gd Rename switch_charge to charge (reflecting usage) 7 years ago
ai.gd Rename switch_charge to charge (reflecting usage) 7 years ago
args.gd Allow shell arguments, add start-multiple.sh 7 years ago
custom_game.gd Add back buttons to all submenus 7 years ago
hero_select.gd Rename switch_charge to charge (reflecting usage) 7 years ago
hero_select_screen.gd Add hero descriptions to UI 7 years ago
lobby.gd Organize public and private methods within networking 7 years ago
matchmaking.gd Start skirmish server automatically 7 years ago
menu.gd Fix quit not quitting on arguments 7 years ago
networking.gd Organize public and private methods within networking 7 years ago
objective.gd [WIP] Fix restart race condition 7 years ago
placeable.gd [Hero 4] Fix destroy not networking 7 years ago
placement.gd [Hero 4] Fix destroy not networking 7 years ago
player.gd Rename switch_charge to charge (reflecting usage) 7 years ago
player_name.gd Only get_master_player when not headless 7 years ago
tp_camera.gd Remove extraneous commented out lines of code 7 years ago
update.gd Merge branch 'master' into feature-internal-update 7 years ago
util.gd Increment version number to 0.0.1 7 years ago