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@ -16,6 +16,7 @@ func _ready(): |
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get_node("Spectating").connect("toggled", self, "_set_info_callback", ["spectating"]) |
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ready_button.connect("toggled", self, "_set_info_callback", ["ready"]) |
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start_game_button.connect("pressed", networking, "start_game") |
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get_node("Back").connect("pressed", self, "_exit_to_menu") |
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# Shown, maybe, in _check_begun |
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start_game_button.hide() |
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if get_tree().is_network_server(): |
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@ -97,3 +98,7 @@ func render_player_list(): |
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list += "\n" |
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get_node("PlayerList").set_text(list) |
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func _exit_to_menu(): |
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get_tree().network_peer.close_connection() |
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get_tree().change_scene("res://scenes/menu.tscn") |
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