5353eabd9f 
								
							
								 
							
						 
						
							
							
								
								Buff Hero 0 walljump  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								f76e66dd86 
								
							
								 
							
						 
						
							
							
								
								Add preliminary Hero 3: Margarine (Merge)  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								c53b017019 
								
							
								 
							
						 
						
							
							
								
								Allow shell arguments, add start-multiple.sh  
							
							This will make testing MUCH better, I do believe. 
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								433e61257f 
								
							
								 
							
						 
						
							
							
								
								Fix hero switch working globally  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								60d1141d61 
								
							
								 
							
						 
						
							
							
								
								Experiment with different level designs  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								436db13962 
								
							
								 
							
						 
						
							
							
								
								Begin level 0, mv world Level, mv players Players  
							
							Also, levels now inherit a level object 
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								05135ab0a5 
								
							
								 
							
						 
						
							
							
								
								[H0] Build jump speed; [H1] Fix error on click  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								9547897066 
								
							
								 
							
						 
						
							
							
								
								Make falling too far cause hero switch and respawn  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								86b9250dec 
								
							
								 
							
						 
						
							
							
								
								Speed up heroes over time, resetting with switch  
							
							Hero 0 speeds up especially quickly! 
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								1f40515f6e 
								
							
								 
							
						 
						
							
							
								
								Add hero switching interface, tweak charge rate  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								735c1e7af2 
								
							
								 
							
						 
						
							
							
								
								Add hero switch (no interface); network rotation  
							
							Currently it just switches up by one hero.
To change, I had to change the set_status rpc protocol to include
rotation (that way switching heroes isn't jarring); so they're combined
here. 
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a277b43638 
								
							
								 
							
						 
						
							
							
								
								Fix issues with heroes coming from inheritance  
							
							Hero 0: Remove cursor, allow wallriding (enable collision detection)
Hero 2: Move RepelHUD to center, ignore self with Area (gravity) 
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								1867d8afda 
								
							
								 
							
						 
						
							
							
								
								[Hero 2] Make gravity switch in multiplayer  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								45f3a19955 
								
							
								 
							
						 
						
							
							
								
								Fix Hero 1's E affecting Hero 2's E  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								91657dd988 
								
							
								 
							
						 
						
							
							
								
								Move hero 2 script to scripts/ folder  
							
							Accidentally put it in the wrong place before 
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7c2af0f4f0 
								
							
								 
							
						 
						
							
							
								
								Add an endless plane as level 1  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a7ed7ebbe0 
								
							
								 
							
						 
						
							
							
								
								Add hero 2! An ATTRACTIVE mfer!  
							
							Within radius 8, attracts heroes with gravity. 
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								4ecc26ee6e 
								
							
								 
							
						 
						
							
							
								
								Fix unbalanced team counts; Change walk speeds  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								f58e0cfab3 
								
							
								 
							
						 
						
							
							
								
								Make players spawn on side depending on team  
							
							Also add variation in spawn point, so that all spawns are not on top of
each other 
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								1644716306 
								
							
								 
							
						 
						
							
							
								
								Fix player bouncing unnaturally on objective  
							
							At this point I've pretty much deleted all of Calinou's code. Oh well,
it DID get me started. 
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								9bb565d07e 
								
							
								 
							
						 
						
							
							
								
								Have server assign team to all players  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								0a6cba6112 
								
							
								 
							
						 
						
							
							
								
								Allow hero change after connection  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7c35aabdb9 
								
							
								 
							
						 
						
							
							
								
								Add player list to lobby  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								2c2051c8ec 
								
							
								 
							
						 
						
							
							
								
								[Hero 1] Remove benign dup line and rename a func  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a80d05ca4c 
								
							
								 
							
						 
						
							
							
								
								Add hero 1: WallMAKING mfer, works in singleplayer  
							
							In multiplayer, if there is only one hero 1, it is ok, but with more
than one, one hero 1 cannot place walls. 
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a4d6a5020a 
								
							
								 
							
						 
						
							
							
								
								Count time on sides of objective; fix its physics  
							
							Changing the weight of the objective fixes the weird destroy-the-player
physics.
Also, count how long the objective has been tilted to the right or left,
and put counters there. Slow the game down and display who won when the
count exceeds 100% on either side. Like in overwatch, but with tilting. 
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								18028e0c9e 
								
							
								 
							
						 
						
							
							
								
								Fix physics for RigidBody character  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								32ade1c55a 
								
							
								 
							
						 
						
							
							
								
								Revert "Change player to use KinematicBody"  
							
							This reverts commit 22cf954991 
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								131de9c874 
								
							
								 
							
						 
						
							
							
								
								Make Hero 0 wallride jump go higher  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								e71debed39 
								
							
								 
							
						 
						
							
							
								
								Fix objective tilting random directions  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								033ab83e4e 
								
							
								 
							
						 
						
							
							
								
								Fix wallriding - Add leap, forgiveness  
							
							While on wall, if you press jump, you leap up and away from the wall
If you do so immediately after leaving the wall (<tolerance=.150s), it
still works 
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								fc0478e2a8 
								
							
								 
							
						 
						
							
							
								
								Allow player to see-saw the objective  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								611cb87df4 
								
							
								 
							
						 
						
							
							
								
								Detect collisions between player and objective  
							
							Unfortunately, apply_impulse seems to have no effect right now. More
research is needed. 
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								461bd229b7 
								
							
								 
							
						 
						
							
							
								
								Allow more than two players to play  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								8f001a7377 
								
							
								 
							
						 
						
							
							
								
								Make lobby UI aesthetically presentable  
							
							
								
							
							
						 
						8 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								448f359dba 
								
							
								 
							
						 
						
							
							
								
								Move files into assets/ scenes/ and scripts/ [WIP]  
							
							There however were some bugs that came with this, so I'm switching to
master to explore this. 
							
						 
						8 years ago