253 Commits (851014b2192b6692572bccdfec22ec6a5f34b390)
 

Author SHA1 Message Date
  Luna d3622d95de Spawn players in horizontal, not vertical square 7 years ago
  Luna d33aa70867 Increase Hero 0 mobility, hero 1 wall size 7 years ago
  Luna 1e752d5a58 Add level 2 spawn points 7 years ago
  Luna 127c89ee0f Add names for game and heroes! 7 years ago
  Luna 1f3e851a02 Record input for AI (Maybe misguided) 7 years ago
  Luna 07d67f10e1 [WIP] Begin writing record-playback player AI 7 years ago
  Luna 85c719a7be Increase Hero 1's wall size 7 years ago
  Luna 65f67d0412 Nerf jump, increase Hero 0 mobility 7 years ago
  Luna a12183cbe5 Extend level 2, widen direct track gaps 7 years ago
  Luna b0dec436b0 Merge branch 'master' into feature-level-2 7 years ago
  Luna e1d6e21280 Fix players becoming asleep and uncontrollable 7 years ago
  Luna 09057a2bcf Make unmerge always in the same location 7 years ago
  Luna 9e71b8d3ab [Hero 3] Fix camera not locking when merging 7 years ago
  Luna c87334b1ae Merge branch 'master' into feature-hero-3 7 years ago
  Luna d4bdd42be6 Fix hero switch switching the wrong clients 7 years ago
  Luna f8ac866f3d Allow head rotation to be visible in multiplayer 7 years ago
  Luna 76ff51d5fa Fix Hero 1 wall placement / raycasting 7 years ago
  Luna afeb8e341b Merge branch 'feature-no-look-ray' into feature-third-person 7 years ago
  Luna 2aac9d9a1a Revert "Remove ray and use Camera.project_position(" 7 years ago
  Luna ff12a789f2 Add head mesh to player scene, track camera 7 years ago
  Luna 51b719d0e1 Fix error on shuffling players in the tree 7 years ago
  Luna 91c7f41612 [WIP] Add third person look, no hero support 7 years ago
  Luna f41676c672 Remove ray and use Camera.project_position( 7 years ago
  Luna be83ff8ae1 Allow for clients quitting graceful 7 years ago
  Luna 81064854e6 [WIP] Continue to debug Hero 3 7 years ago
  Luna f004f74d71 Merge branch 'master' into feature-hero-3 7 years ago
  Luna 028837a1bc Add second pathway to objective in level 2 7 years ago
  Luna 5d7419b4ac Add "open-multiple.sh" utility, without auto-start 7 years ago
  Luna cd120895d0 [WIP] Continue work on Hero 3 networking 7 years ago
  Luna c9a93672e0 Merge branch 'master' into feature-hero-3 7 years ago
  Luna 206ad25ac8 Update Level 2 collision geometry 7 years ago
  Luna 5353eabd9f Buff Hero 0 walljump 7 years ago
  Luna d47511caeb Add a prelim map with a large wall and no floor 7 years ago
  Luna f76e66dd86 Add preliminary Hero 3: Margarine (Merge) 7 years ago
  Luna c53b017019 Allow shell arguments, add start-multiple.sh 7 years ago
  Luna 433e61257f Fix hero switch working globally 7 years ago
  Luna 0b55c82677 Add level 2 7 years ago
  Luna 60d1141d61 Experiment with different level designs 7 years ago
  Luna ea6b0b9567 Merge branch 'master' into feature-level-0 7 years ago
  Luna a4b5514b23 Fix seeing own mesh when looking upwards 7 years ago
  Luna 436db13962 Begin level 0, mv world Level, mv players Players 7 years ago
  Luna 05135ab0a5 [H0] Build jump speed; [H1] Fix error on click 7 years ago
  Luna 9547897066 Make falling too far cause hero switch and respawn 7 years ago
  Luna 86b9250dec Speed up heroes over time, resetting with switch 7 years ago
  Luna d6a209e0d6 Update README and plans doc 7 years ago
  Luna 1f40515f6e Add hero switching interface, tweak charge rate 7 years ago
  Luna 735c1e7af2 Add hero switch (no interface); network rotation 7 years ago
  Luna a277b43638 Fix issues with heroes coming from inheritance 7 years ago
  Luna 6acf045ec5 Use inheritance for heroes's actual scenes (tscn) 7 years ago
  Luna 1867d8afda [Hero 2] Make gravity switch in multiplayer 7 years ago