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- [gd_scene load_steps=6 format=2]
-
- [ext_resource path="res://scenes/player.tscn" type="PackedScene" id=1]
- [ext_resource path="res://scripts/heroes/2.gd" type="Script" id=2]
- [ext_resource path="res://assets/heroes/2_head.obj" type="ArrayMesh" id=3]
- [ext_resource path="res://assets/heroes/2.obj" type="ArrayMesh" id=4]
-
- [sub_resource type="SphereShape" id=1]
-
- radius = 7.0
-
- [node name="RigidBody" instance=ExtResource( 1 )]
-
- collision_layer = 8
- collision_mask = 13
- script = ExtResource( 2 )
-
- [node name="RotatedHead" parent="Yaw/Pitch" index="0"]
-
- transform = Transform( 2.65431e-14, -1.62921e-07, 1, -1, -1.62921e-07, 0, 1.62921e-07, -1, -1.62921e-07, 0, 0.0591576, -0.0118318 )
- mesh = ExtResource( 3 )
-
- [node name="MainMesh" parent="Yaw" index="1"]
-
- transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 1.03066, 0 )
- mesh = ExtResource( 4 )
-
- [node name="Crosshair" parent="MasterOnly" index="0"]
-
- text = "\\/"
-
- [node name="Area" type="Area" parent="." index="6"]
-
- input_ray_pickable = false
- input_capture_on_drag = false
- space_override = 1
- gravity_point = true
- gravity_distance_scale = 0.143
- gravity_vec = Vector3( 0, 0, 0 )
- gravity = 40.0
- linear_damp = 0.1
- angular_damp = 1.0
- priority = 0.0
- monitoring = true
- monitorable = true
- collision_layer = 0
- collision_mask = 4
- audio_bus_override = false
- audio_bus_name = "Master"
- reverb_bus_enable = false
- reverb_bus_name = "Master"
- reverb_bus_amount = 0.0
- reverb_bus_uniformity = 0.0
-
- [node name="CollisionShape" type="CollisionShape" parent="Area" index="0"]
-
- shape = SubResource( 1 )
- disabled = false
-
-
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