All TODO / design direction that's not in the README
Big TODOs:
- Keep implementing more heroes
- Start making maps and figuring out what works / what you like
- Make a real user interface
- Voice chat
Smaller TODOs:
- Too much time "waiting" - too hard to get to objective
- Allow non-playing server to keep running and connecting people
- Art?
- Particles - wall destruction, wallriding
- Ira is OP?
- Industria is too individual?
- player_name.gd:15 (error on Silas's=client side)
Bugs:
Landmarks:
When you have a workable demo: @mention @turion@mastodon.art
Design ideas too long for the README: