All TODO / design direction that's not in the README ==================================================== Big TODOs: - Keep implementing more heroes - Start making maps and figuring out what works / what you like - Make a real user interface - Voice chat Smaller TODOs: - Too much time "waiting" - too hard to get to objective - Allow non-playing server to keep running and connecting people - Art? - Particles - wall destruction, wallriding - Ira is OP? - Industria is too individual? - player_name.gd:15 (error on Silas's=client side) Bugs: Landmarks: When you have a workable demo: @mention @turion@mastodon.art Design ideas too long for the README: