Browse Source

Update README to use 3.0; add details

master
Luna 7 years ago
parent
commit
a70093321c
1 changed files with 4 additions and 2 deletions
  1. +4
    -2
      README.md

+ 4
- 2
README.md View File

@ -12,7 +12,6 @@ Main mechanics ideas:
Side mechanics ideas:
- [ ] Maze-like map
- [x] After enough movement, player can switch characters (switching is a mechanic, not a meta-game! no one-tricks)
- [x] Speed up slowly over time. Reset on switch
@ -50,6 +49,9 @@ Key concepts:
- An emphasis on teamwork (Objective-based is a plus)
- Rich, emergent interaction
- Quick battles (very high replay value)
- From FPS we take:
- Attention bursts / rationing
- Fast pace
- From Zineth we take:
- A rethinking of racing games
- High skill cap, low skill floor
@ -58,7 +60,7 @@ Key concepts:
Running
=======
First, install [godot engine 3.0-rc1](https://godotengine.org/article/dev-snapshot-godot-3-0-rc-1). Then:
First, install [godot engine (3.0)](https://godotengine.org/download). Then:
$ git clone https://github.com/CosineGaming/nv-moba && cd nv-moba
$ godot


Loading…
Cancel
Save