From a70093321c7e38c307a8e6f661124fa644e21ea4 Mon Sep 17 00:00:00 2001 From: Luna Date: Sat, 17 Feb 2018 18:04:56 -0500 Subject: [PATCH] Update README to use 3.0; add details --- README.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index ae2dfe9..0aefea3 100644 --- a/README.md +++ b/README.md @@ -12,7 +12,6 @@ Main mechanics ideas: Side mechanics ideas: -- [ ] Maze-like map - [x] After enough movement, player can switch characters (switching is a mechanic, not a meta-game! no one-tricks) - [x] Speed up slowly over time. Reset on switch @@ -50,6 +49,9 @@ Key concepts: - An emphasis on teamwork (Objective-based is a plus) - Rich, emergent interaction - Quick battles (very high replay value) +- From FPS we take: + - Attention bursts / rationing + - Fast pace - From Zineth we take: - A rethinking of racing games - High skill cap, low skill floor @@ -58,7 +60,7 @@ Key concepts: Running ======= -First, install [godot engine 3.0-rc1](https://godotengine.org/article/dev-snapshot-godot-3-0-rc-1). Then: +First, install [godot engine (3.0)](https://godotengine.org/download). Then: $ git clone https://github.com/CosineGaming/nv-moba && cd nv-moba $ godot