| @ -0,0 +1,196 @@ | |||
| [gd_scene load_steps=8 format=2] | |||
| [ext_resource path="res://scenes/objective.tscn" type="PackedScene" id=1] | |||
| [sub_resource type="SphereShape" id=6] | |||
| radius = 1.0 | |||
| [sub_resource type="SphereMesh" id=7] | |||
| radius = 1.0 | |||
| height = 2.0 | |||
| radial_segments = 64 | |||
| rings = 32 | |||
| is_hemisphere = false | |||
| [sub_resource type="DynamicFontData" id=8] | |||
| font_path = "res://assets/DejaVuSansMono.ttf" | |||
| [sub_resource type="DynamicFont" id=9] | |||
| size = 16 | |||
| use_mipmaps = false | |||
| use_filter = false | |||
| font_data = SubResource( 8 ) | |||
| _sections_unfolded = [ "Font", "Resource" ] | |||
| [sub_resource type="PlaneShape" id=10] | |||
| plane = Plane( 0, 1, 0, 0 ) | |||
| [sub_resource type="CubeMesh" id=5] | |||
| size = Vector3( 200, 0.4, 200 ) | |||
| subdivide_width = 0 | |||
| subdivide_height = 0 | |||
| subdivide_depth = 0 | |||
| [node name="world" type="Spatial"] | |||
| [node name="DirectionalLight" type="DirectionalLight" parent="." index="0"] | |||
| transform = Transform( 0.784405, 0.193347, -0.589343, 0.315866, 0.693208, 0.647836, 0.533794, -0.694319, 0.482684, -7.6643, 1.97737, 0 ) | |||
| layers = 1 | |||
| light_color = Color( 1, 1, 1, 1 ) | |||
| light_energy = 1.0 | |||
| light_indirect_energy = 1.0 | |||
| light_negative = false | |||
| light_specular = 0.5 | |||
| light_bake_mode = 1 | |||
| light_cull_mask = -1 | |||
| shadow_enabled = false | |||
| shadow_color = Color( 0, 0, 0, 1 ) | |||
| shadow_bias = 0.1 | |||
| shadow_contact = 0.0 | |||
| shadow_reverse_cull_face = false | |||
| editor_only = false | |||
| directional_shadow_mode = 2 | |||
| directional_shadow_split_1 = 0.1 | |||
| directional_shadow_split_2 = 0.2 | |||
| directional_shadow_split_3 = 0.5 | |||
| directional_shadow_blend_splits = false | |||
| directional_shadow_normal_bias = 0.8 | |||
| directional_shadow_bias_split_scale = 0.25 | |||
| directional_shadow_depth_range = 0 | |||
| directional_shadow_max_distance = 200.0 | |||
| [node name="players" type="Spatial" parent="." index="1"] | |||
| transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.4634, 0 ) | |||
| _sections_unfolded = [ "Transform", "Visibility" ] | |||
| [node name="Ball" type="RigidBody" parent="." index="2"] | |||
| transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -14.4344, 6.09969, 4.40885 ) | |||
| input_ray_pickable = true | |||
| input_capture_on_drag = false | |||
| collision_layer = 1 | |||
| collision_mask = 1 | |||
| mode = 0 | |||
| mass = 1.0 | |||
| friction = 1.0 | |||
| bounce = 0.0 | |||
| gravity_scale = 1.0 | |||
| custom_integrator = false | |||
| continuous_cd = false | |||
| contacts_reported = 0 | |||
| contact_monitor = false | |||
| sleeping = false | |||
| can_sleep = true | |||
| axis_lock_linear_x = false | |||
| axis_lock_linear_y = false | |||
| axis_lock_linear_z = false | |||
| axis_lock_angular_x = false | |||
| axis_lock_angular_y = false | |||
| axis_lock_angular_z = false | |||
| linear_velocity = Vector3( 0, 0, 0 ) | |||
| linear_damp = -1.0 | |||
| angular_velocity = Vector3( 0, 0, 0 ) | |||
| angular_damp = -1.0 | |||
| _sections_unfolded = [ "Collision", "Pause", "Transform", "Visibility" ] | |||
| [node name="CollisionShape" type="CollisionShape" parent="Ball" index="0"] | |||
| shape = SubResource( 6 ) | |||
| disabled = false | |||
| _sections_unfolded = [ "Transform", "Visibility" ] | |||
| [node name="MeshInstance" type="MeshInstance" parent="Ball" index="1"] | |||
| layers = 1 | |||
| material_override = null | |||
| cast_shadow = 1 | |||
| extra_cull_margin = 0.0 | |||
| use_in_baked_light = false | |||
| lod_min_distance = 0.0 | |||
| lod_min_hysteresis = 0.0 | |||
| lod_max_distance = 0.0 | |||
| lod_max_hysteresis = 0.0 | |||
| mesh = SubResource( 7 ) | |||
| skeleton = NodePath("..") | |||
| material/0 = null | |||
| _sections_unfolded = [ "Geometry", "Transform", "material" ] | |||
| [node name="FullObjective" parent="." index="3" instance=ExtResource( 1 )] | |||
| transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -91.3336, 2.0316, 4.06596 ) | |||
| _sections_unfolded = [ "Transform" ] | |||
| [node name="Debug" type="Label" parent="." index="4"] | |||
| anchor_left = 0.0 | |||
| anchor_top = 0.0 | |||
| anchor_right = 0.0 | |||
| anchor_bottom = 0.0 | |||
| margin_left = 831.0 | |||
| margin_top = 27.0 | |||
| margin_right = 1004.0 | |||
| margin_bottom = 94.0 | |||
| grow_horizontal = 0 | |||
| rect_pivot_offset = Vector2( 0, 0 ) | |||
| mouse_filter = 2 | |||
| mouse_default_cursor_shape = 0 | |||
| size_flags_horizontal = 1 | |||
| size_flags_vertical = 4 | |||
| custom_fonts/font = SubResource( 9 ) | |||
| percent_visible = 1.0 | |||
| lines_skipped = 0 | |||
| max_lines_visible = -1 | |||
| _sections_unfolded = [ "Anchor", "Focus", "Grow Direction", "Hint", "Margin", "Material", "Mouse", "Pause", "Rect", "Size Flags", "Theme", "Visibility", "custom_colors", "custom_constants", "custom_fonts", "custom_styles" ] | |||
| [node name="LeftSpawn" type="Spatial" parent="." index="5"] | |||
| transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.96426, 9.36109 ) | |||
| _sections_unfolded = [ "Transform" ] | |||
| [node name="RightSpawn" type="Spatial" parent="." index="6"] | |||
| transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.87156, 0 ) | |||
| [node name="StaticBody" type="StaticBody" parent="." index="7"] | |||
| input_ray_pickable = true | |||
| input_capture_on_drag = false | |||
| collision_layer = 1 | |||
| collision_mask = 1 | |||
| friction = 1.0 | |||
| bounce = 0.0 | |||
| constant_linear_velocity = Vector3( 0, 0, 0 ) | |||
| constant_angular_velocity = Vector3( 0, 0, 0 ) | |||
| [node name="CollisionShape" type="CollisionShape" parent="StaticBody" index="0"] | |||
| transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 ) | |||
| shape = SubResource( 10 ) | |||
| disabled = false | |||
| _sections_unfolded = [ "Transform" ] | |||
| [node name="MeshInstance" type="MeshInstance" parent="StaticBody/CollisionShape" index="0"] | |||
| transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.2, 0 ) | |||
| layers = 1 | |||
| material_override = null | |||
| cast_shadow = 1 | |||
| extra_cull_margin = 0.0 | |||
| use_in_baked_light = false | |||
| lod_min_distance = 0.0 | |||
| lod_min_hysteresis = 0.0 | |||
| lod_max_distance = 0.0 | |||
| lod_max_hysteresis = 0.0 | |||
| mesh = SubResource( 5 ) | |||
| skeleton = NodePath("..") | |||
| material/0 = null | |||