|
|
@ -14,7 +14,14 @@ Side mechanics ideas: |
|
|
|
- After enough movement, player can switch characters (switching is a mechanic, not a meta-game! no one-tricks) |
|
|
|
- Speed up slowly over time. Reset on switch |
|
|
|
|
|
|
|
Ideas for characters: |
|
|
|
Current heroes: |
|
|
|
- Active: |
|
|
|
- Wallriding mfer |
|
|
|
More offensive |
|
|
|
- WallMAKING mfer |
|
|
|
- An ATTRACTIVE mfer |
|
|
|
|
|
|
|
Ideas for Heroes: |
|
|
|
|
|
|
|
- More active |
|
|
|
- Blink (Tracer) - no cooldown, but loses all speed on hitting walls |
|
|
@ -26,6 +33,7 @@ Ideas for characters: |
|
|
|
- Flop - Changes side of see-saw for each team (should it be mechanic instead??) |
|
|
|
- Build - Build Zineth-like rails for anyone to use |
|
|
|
- Teleportation - (for others! or maybe including the enemy too!) |
|
|
|
- Portal 2-like gels (bounce, speed, slow?) |
|
|
|
- More offensive |
|
|
|
- Lay walls |
|
|
|
- Lay traps |
|
|
|