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- [node name="Maze" type="MeshInstance" parent="." index="6"]
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- transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.90447, 0, 0 )
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- [node name="StaticBody" type="StaticBody" parent="Maze" index="0"]
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- input_ray_pickable = true
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- [node name="CollisionShape" type="CollisionShape" parent="Maze/StaticBody" index="0"]
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- shape = SubResource( 1 )
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|