A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

70 lines
1.9 KiB

  1. A Nonviolent MOBA
  2. =================
  3. > A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
  4. Main mechanics ideas:
  5. - Teams start side-by-side and must get to objective
  6. - Objective is a see-saw: have more mass on your side of point
  7. Side mechanics ideas:
  8. - Maze-like map
  9. - After enough movement, player can switch characters (switching is a mechanic, not a meta-game! no one-tricks)
  10. - Speed up slowly over time. Reset on switch
  11. Current heroes:
  12. - Active:
  13. - Wallriding mfer
  14. More offensive
  15. - WallMAKING mfer
  16. - An ATTRACTIVE mfer
  17. Ideas for Heroes:
  18. - More active
  19. - Blink (Tracer) - no cooldown, but loses all speed on hitting walls
  20. - Heavy guy - Slow, but very heavy for the see-saw
  21. - Flying, of course
  22. - More supportive
  23. - Merge - combines with someone to boost their speed
  24. - Boost - Area of effect or zarya-like cast, speeds people up
  25. - Flop - Changes side of see-saw for each team (should it be mechanic instead??)
  26. - Build - Build Zineth-like rails for anyone to use
  27. - Teleportation - (for others! or maybe including the enemy too!)
  28. - Portal 2-like gels (bounce, speed, slow?)
  29. - More offensive
  30. - Lay walls
  31. - Lay traps
  32. - Destroy buildings
  33. - Slow in AoE
  34. Key concepts:
  35. - From mobas we take:
  36. - An emphasis on teamwork (Objective-based is a plus)
  37. - Rich, emergent interaction
  38. - Quick battles (very high replay value)
  39. - From Zineth we take:
  40. - A rethinking of racing games
  41. - High skill cap, low skill floor
  42. - Forgiving gameplay
  43. Running
  44. =======
  45. First, install [godot engine 3.0-rc1](https://godotengine.org/article/dev-snapshot-godot-3-0-rc-1). Then:
  46. $ git clone https://github.com/CosineGaming/nv-moba && cd nv-moba
  47. $ godot
  48. Contributing
  49. ============
  50. I'd love to have contributions!
  51. Please open an issue first. As games are a creative project, I reserve the right to control the direction of the project.
  52. Also, I need a name!!!