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- #include <vector>
- #include <iostream>
- #include <assert.h>
- #include <imgui.h>
- #include "gui.h"
- #include "project.h"
-
-
- void Gui::render() {
- if (imgui_demo_open) ImGui::ShowTestWindow(&imgui_demo_open);
- if (project_overlay_open) this->render_project_overlay();
- this->render_menubar();
- }
-
- void Gui::render_project_overlay() {
- ImGui::SetNextWindowPos(ImVec2(20, 30));
- if (ImGui::Begin("", &this->project_overlay_open, ImVec2(200,0), 0.3f, ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoSavedSettings)) {
- ImGui::Text("[project]");
- ImGui::Separator();
- if (state->current_project != nullptr) {
- ImGui::Text("name: %s", state->current_project->name.c_str());
- ImGui::Text("n_scenes: %i", state->current_project->scenes.size());
- if (!state->current_project->scene_loaded) {
- ImGui::Text("no scene loaded");
- } else {
- ImGui::Text("current scene: %s",
- state->current_project->current_scene->name.c_str());
- }
- } else {
- ImGui::Text("no project loaded.");
- }
- ImGui::End();
- }
- }
-
- void Gui::render_menubar() {
- if (ImGui::BeginMainMenuBar()) {
- if (ImGui::BeginMenu("File"))
- render_mmb_file();
-
- if (ImGui::BeginMenu("View"))
- render_mmb_view();
-
- if (ImGui::BeginMenu("Debug"))
- render_mmb_debug();
-
- ImGui::EndMainMenuBar();
- }
- }
-
- void Gui::render_mmb_file() {
- if (ImGui::MenuItem("Load project", "CTRL+O")) {
- /*nfdchar_t *out_path = nullptr;
- nfdresult_t result = NFD_OpenDialog(NULL, NULL, &out_path);
- if (result == NFD_OKAY) {
- // Load project
- auto new_project = Project::fromFile(std::string(out_path));
- state->current_project = std::move(new_project);
-
- free(out_path);
- } else if (result == NFD_ERROR) {
- std::cout << "Error in filepicker: " << NFD_GetError() << '\n';
- }*/
- }
-
- ImGui::Separator();
- if (ImGui::MenuItem("Exit", "CTRL+Q"))
- state->running = false;
-
- ImGui::EndMenu();
- }
-
- void Gui::render_mmb_view() {
- ImGui::MenuItem("Show project meta overlay", NULL, &this->project_overlay_open);
-
- ImGui::Separator();
-
- if (ImGui::MenuItem("Reload ImGui styling"))
- this->load_style(cpptoml::parse_file(state->config->stylepath));
-
- ImGui::MenuItem("Show ImGui demo window", NULL, &this->imgui_demo_open);
-
- ImGui::EndMenu();
- }
-
- void Gui::render_mmb_debug() {
- ImGui::MenuItem("Profiler");
-
- if (ImGui::MenuItem("Reload shaders", "CTRL+R")) {
- if (state->current_project != nullptr) {
- if (state->current_project->scene_loaded) {
- std::cout << "=== reloading shaders ===\n";
- state->current_project->reload_shaders();
- }
- }
- }
-
- ImGui::EndMenu();
- }
-
-
- static cpptoml::option<ImVec2> vec2im2(cpptoml::option<std::vector<double>> vec) {
- if (vec) {
- assert((*vec).size() == 2);
- return ImVec2((*vec)[0], (*vec)[1]);
- } else {
- return cpptoml::option<ImVec2>();
- }
- }
-
- static cpptoml::option<ImVec4> vec2im4(cpptoml::option<std::vector<double>> vec) {
- if (vec) {
- assert((*vec).size() == 4);
- return ImVec4((*vec)[0], (*vec)[1], (*vec)[2], (*vec)[3]);
- } else {
- return cpptoml::option<ImVec4>();
- }
- }
-
- #define st_lds_d(n, k) style.n = conf->get_qualified_as<double>(k).value_or(defaultstyle.n)
- #define st_lds_v2(n, k) style.n = vec2im2(conf->get_qualified_array_of<double>(k)).value_or(defaultstyle.n)
- #define st_lds_v4(n, k) style.n = vec2im4(conf->get_qualified_array_of<double>(k)).value_or(defaultstyle.n)
-
-
- void Gui::load_style(std::shared_ptr<cpptoml::table> conf) {
- ImGuiStyle &style = ImGui::GetStyle();
- auto defaultstyle = ImGuiStyle();
-
- st_lds_d(Alpha, "alpha");
- st_lds_v2(WindowPadding, "window.padding");
- st_lds_v2(WindowMinSize, "window.min_size");
- st_lds_d(WindowRounding, "window.rounding");
- st_lds_v2(WindowTitleAlign, "window.title_align");
- st_lds_d(ChildWindowRounding, "window.child_rounding");
- st_lds_v2(FramePadding, "frame.padding");
- st_lds_d(FrameRounding, "frame.rounding");
- }
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