A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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Luna c53b017019 Allow shell arguments, add start-multiple.sh 7 years ago
assets Experiment with different level designs 7 years ago
scenes Allow shell arguments, add start-multiple.sh 7 years ago
scripts Allow shell arguments, add start-multiple.sh 7 years ago
util Allow shell arguments, add start-multiple.sh 7 years ago
.gitignore Add hero 2! An ATTRACTIVE mfer! 7 years ago
README.md Update README and plans doc 7 years ago
bootstrap.py Start auto-update idea, add slightly to design 7 years ago
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export_presets.cfg Add export presets and default material 7 years ago
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project.godot Add hero switch (no interface); network rotation 7 years ago

README.md

A Nonviolent MOBA

A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth

Main mechanics ideas:

Side mechanics ideas:

Current heroes:

  • Active:
    • Wallriding mfer
  • Offensive:
    • WallMAKING mfer
    • An ATTRACTIVE mfer

Ideas for Heroes:

  • More active
    • Blink (Tracer) - no cooldown, but loses all speed on hitting walls
    • Heavy guy - Slow, but very heavy for the see-saw
    • Flying, of course
  • More supportive
    • Merge - combines with someone to boost their speed
    • Boost - Area of effect or zarya-like cast, speeds people up
    • Flop - Changes side of see-saw for each team (should it be mechanic instead??)
    • Build - Build Zineth-like rails for anyone to use
    • Teleportation - (for others! or maybe including the enemy too!)
    • Portal 2-like gels (bounce, speed, slow?)
  • More offensive
    • Lay walls
    • Lay traps
    • Destroy buildings
    • Slow in AoE

Key concepts:

  • From mobas we take:
    • An emphasis on teamwork (Objective-based is a plus)
    • Rich, emergent interaction
    • Quick battles (very high replay value)
  • From Zineth we take:
    • A rethinking of racing games
    • High skill cap, low skill floor
    • Forgiving gameplay

Running

First, install godot engine 3.0-rc1. Then:

$ git clone https://github.com/CosineGaming/nv-moba && cd nv-moba
$ godot

Contributing

I'd love to have contributions!

Please open an issue first. As games are a creative project, I reserve the right to control the direction of the project.

Also, I need a name!!!