A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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Luna 2d93fd4d1e Begin players properly 7 years ago
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heroes Give losing or non-possessing team more charge! 7 years ago
ability_icon.gd [Ability icon] Show when action is pressed 7 years ago
ai.gd Reset view and AI when spawning 7 years ago
args.gd Allow shell arguments, add start-multiple.sh 7 years ago
custom_game.gd Fix -server and -client flags 7 years ago
hero_select.gd Properly networking `players`, render player list 7 years ago
hero_select_screen.gd Add hero descriptions to UI 7 years ago
lobby.gd Add level select functionality; remove dead code 7 years ago
matchmaking.gd Fix all /errors/ on networking and custom_game 7 years ago
menu.gd Add level select functionality; remove dead code 7 years ago
networking.gd Begin players properly 7 years ago
objective.gd [WIP] Fix restart race condition 7 years ago
placeable.gd [Hero 4] Fix destroy not networking 7 years ago
placement.gd [Hero 4] Fix destroy not networking 7 years ago
player.gd Give losing or non-possessing team more charge! 7 years ago
player_name.gd Only get_master_player when not headless 7 years ago
tp_camera.gd Increase respawn time, but don't increase charge 7 years ago
util.gd Fix -server and -client flags 7 years ago