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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://scenes/player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://scripts/heroes/4.gd" type="Script" id=2]
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[ext_resource path="res://assets/heroes/4_head.obj" type="ArrayMesh" id=3]
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[ext_resource path="res://assets/heroes/4_beam.obj" type="ArrayMesh" id=4]
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[ext_resource path="res://assets/heroes/4.obj" type="ArrayMesh" id=5]
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[ext_resource path="res://scenes/ability_icon.tscn" type="PackedScene" id=6]
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[node name="RigidBody" instance=ExtResource( 1 )]
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script = ExtResource( 2 )
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[node name="RotatedHead" parent="Yaw/Pitch" index="0"]
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mesh = ExtResource( 3 )
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[node name="Beam" type="MeshInstance" parent="Yaw/Pitch" index="1"]
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transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0, 0 )
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layers = 1
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material_override = null
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cast_shadow = 1
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extra_cull_margin = 0.0
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use_in_baked_light = false
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lod_min_distance = 0.0
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lod_min_hysteresis = 0.0
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lod_max_distance = 0.0
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lod_max_hysteresis = 0.0
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mesh = ExtResource( 4 )
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skeleton = NodePath("..")
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material/0 = null
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[node name="MainMesh" parent="Yaw" index="1"]
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mesh = ExtResource( 5 )
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[node name="Destroy" parent="MasterOnly" index="2" instance=ExtResource( 6 )]
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anchor_left = 1.0
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anchor_top = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = -109.0
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margin_top = -100.0
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margin_right = -98.0
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margin_bottom = -91.0
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cost = 0
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ability_name = "Destroy"
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action = "primary_ability"
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