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Update README and plans doc

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Luna 8 years ago
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2 changed files with 25 additions and 10 deletions
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      README.md
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      plans.md

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README.md View File

@ -5,19 +5,20 @@ A Nonviolent MOBA
Main mechanics ideas:
- Teams start side-by-side and must get to objective
- Objective is a see-saw: have more mass on your side of point
- [x] Teams start side-by-side and must get to objective
- [x] Objective is a see-saw: have more mass on your side of point
Side mechanics ideas:
- Maze-like map
- After enough movement, player can switch characters (switching is a mechanic, not a meta-game! no one-tricks)
- Speed up slowly over time. Reset on switch
- [ ] Maze-like map
- [x] After enough movement, player can switch characters (switching is a mechanic, not a meta-game! no one-tricks)
- [ ] Speed up slowly over time. Reset on switch
Current heroes:
- Active:
- Wallriding mfer
More offensive
- Offensive:
- WallMAKING mfer
- An ATTRACTIVE mfer


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plans.md View File

@ -1,9 +1,23 @@
Big ideas:
All TODO / design direction that's not in the README
====================================================
Big TODOs:
- Keep implementing more heroes
- Start making maps and figuring out what works / what you like
- Make a real user interface
- Voice chat
Smaller TODOs:
- Make see-saw not as buggy
- Do we need to return players to being rigidbodies? we probably do for that see-saw but i don't wanna :(
When you have a workable demo: @mention @turion@mastodon.art
- Allow non-playing server to keep running and connecting people
Bugs:
- HUDs for heroes show on all connected players' screens
Landmarks:
When you have a workable demo: @mention @turion@mastodon.art
Design ideas too long for the README:

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