A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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79 KiB

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  64. [node name="DirectionalLight" parent="." index="0"]
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  66. [node name="MeshInstance" parent="Ball" index="1"]
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  79. [node name="StaticBody" type="StaticBody" parent="MainGeometry" index="0"]
  80. input_ray_pickable = true
  81. input_capture_on_drag = false
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  93. input_ray_pickable = true
  94. input_capture_on_drag = false
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