A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

35 lines
1.0 KiB

  1. [gd_scene load_steps=6 format=2]
  2. [ext_resource path="res://scenes/player.tscn" type="PackedScene" id=1]
  3. [ext_resource path="res://scripts/heroes/1.gd" type="Script" id=2]
  4. [ext_resource path="res://assets/heroes/1_head.obj" type="ArrayMesh" id=3]
  5. [ext_resource path="res://assets/heroes/1.obj" type="ArrayMesh" id=4]
  6. [sub_resource type="CapsuleShape" id=1]
  7. radius = 0.5
  8. height = 0.5
  9. [node name="RigidBody" instance=ExtResource( 1 )]
  10. script = ExtResource( 2 )
  11. [node name="Body" parent="." index="0"]
  12. shape = SubResource( 1 )
  13. [node name="RotatedHead" parent="Yaw/Pitch" index="0"]
  14. transform = Transform( 1.22969e-07, 1.33276e-07, -0.791267, 2.45938e-07, -0.763614, -1.38102e-07, -0.754778, -2.48817e-07, -1.28914e-07, 0, 0.525466, -0.0170805 )
  15. mesh = ExtResource( 3 )
  16. [node name="MainMesh" parent="Yaw" index="1"]
  17. transform = Transform( 1, 0, 0, 0, -1.54624e-07, -0.949072, 0, 1, -1.62921e-07, 0, 0.725089, 0 )
  18. mesh = ExtResource( 4 )
  19. [node name="TPCamera" parent="." index="5"]
  20. transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.17139, 0 )