diff --git a/examples/test/shaders/test.frag b/examples/test/shaders/test.frag index e3736b4..997780d 100644 --- a/examples/test/shaders/test.frag +++ b/examples/test/shaders/test.frag @@ -40,9 +40,9 @@ vec3 estimate_scene_normal(vec3 p) { vec3 dz = vec3(0, 0, GRAD_EPSILON); return normalize(vec3( - scene_f(p + dx) - scene_f(p - dx), - scene_f(p + dy) - scene_f(p - dy), - scene_f(p + dz) - scene_f(p - dz) + scene_f(p + dx).d - scene_f(p - dx).d, + scene_f(p + dy).d - scene_f(p - dy).d, + scene_f(p + dz).d - scene_f(p - dz).d )); }