A little toolkit for single-quad fragment shader demos
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  1. [package]
  2. name = "zinnia"
  3. version = "0.1.0"
  4. authors = ["gr^dient"]
  5. [dependencies]
  6. gfx = "0.16"
  7. glutin = "0.8"
  8. gfx_window_glutin = "0.16"
  9. log = "0.3"
  10. env_logger = "0.4"