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- extern crate textium;
- extern crate rusttype;
-
- use rusttype::{FontCollection};
-
- /// An array of all of the ascii printable characters.
- pub const ASCII: &'static [char] = &[
- ' ', '!', '"', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/',
- ':', ';', '<', '=', '>', '?', '[', ']', '\\', '|', '{', '}', '^', '~', '_', '@',
- '`', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
- 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 'A', 'B', 'C', 'D', 'E',
- 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U',
- 'V', 'W', 'X', 'Y', 'Z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
- ];
-
- fn main() {
- let font_data = include_bytes!("Gudea-Regular.ttf");
- let font = FontCollection::from_bytes(font_data as &[u8])
- .into_font().unwrap();
- let font = textium::Font::new(font);
-
- let chrs = ASCII.iter().cloned();
- let (atlas, bitmap, line_height) = font.make_atlas(chrs, 40.0, 1, 64, 64);
-
- // println!("{:?}", atlas.glyph_data);
- for line in bitmap.lines() {
- print!("{:03} ", line.len());
- for &pixel in line {
- if pixel == 0 {
- print!(" ");
- } else {
- print!("#");
- }
- }
- println!("");
- }
- }
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