A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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[gd_scene load_steps=2 format=2]
[ext_resource path="res://scripts/hero_select.gd" type="Script" id=1]
[node name="HeroSelect" type="ColorRect" index="0"]
pause_mode = 2
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
color = Color( 0.097229, 0.104696, 0.105469, 1 )
_sections_unfolded = [ "Anchor", "Margin", "Material", "Pause", "Visibility" ]
[node name="Hero" type="OptionButton" parent="." index="0"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -192.0
margin_top = -103.0
margin_right = 191.0
margin_bottom = -6.0
rect_rotation = -0.0115615
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
toggle_mode = false
action_mode = 0
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 0
selected = -1
items = [ ]
script = ExtResource( 1 )
[node name="Confirm" type="Button" parent="." index="1"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -163.0
margin_top = 21.0
margin_right = 163.0
margin_bottom = 79.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "Select Hero"
flat = false
align = 1