A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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227 B

Big ideas:

Smaller TODOs:

  • Make see-saw not as buggy
    • Do we need to return players to being rigidbodies? we probably do for that see-saw but i don't wanna :(

When you have a workable demo: @mention @turion@mastodon.art