A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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[gd_scene load_steps=8 format=2]
[ext_resource path="res://assets/theme.tres" type="Theme" id=1]
[ext_resource path="res://scripts/lobby.gd" type="Script" id=2]
[ext_resource path="res://scenes/hero_select.tscn" type="PackedScene" id=3]
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font_data = ExtResource( 4 )
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font_path = "res://assets/DejaVuSansMono.ttf"
[sub_resource type="DynamicFont" id=4]
size = 16
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font_data = SubResource( 3 )
[node name="Lobby" type="Control"]
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margin_bottom = 40.0
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size_flags_vertical = 1
theme = ExtResource( 1 )
script = ExtResource( 2 )
[node name="HeroSelect" parent="." index="0" instance=ExtResource( 3 )]
editor/display_folded = true
margin_left = 28.0
margin_top = 98.0
margin_right = 28.0
margin_bottom = 98.0
color = Color( 0.097229, 0.104696, 0.105469, 0 )
[node name="Hero" parent="HeroSelect" index="0"]
margin_left = -2.0
margin_top = 41.0
margin_right = 370.0
margin_bottom = 108.0
[node name="Confirm" parent="HeroSelect" index="1"]
visible = false
[node name="HeroDescription" parent="HeroSelect" index="2"]
margin_left = -2.0
margin_top = 133.0
margin_right = 366.0
margin_bottom = 250.0
text = "L Let s put oeuntahoeu nthaoeu ntaoheunt aoheunt hoaenth oaentuh Let s put oeuntahoeu nthaoeu ntaoheunt aoheunt hoaenth "
[node name="Title" type="Label" parent="HeroSelect" index="3"]
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mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
custom_fonts/font = SubResource( 5 )
text = "Select your hero"
percent_visible = 1.0
lines_skipped = 0
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[node name="Username" type="TextEdit" parent="." index="1"]
anchor_left = 0.0
anchor_top = 0.0
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margin_left = 42.0
margin_top = 423.0
margin_right = 383.0
margin_bottom = 456.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
text = "Nickname"
readonly = false
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syntax_highlighting = false
show_line_numbers = false
highlight_all_occurrences = false
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context_menu_enabled = true
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caret_block_mode = false
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caret_blink_speed = 0.65
caret_moving_by_right_click = true
[node name="TeamLabel" type="Label" parent="." index="2"]
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margin_left = 498.0
margin_top = 87.0
margin_right = 666.0
margin_bottom = 111.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
text = "Your team:"
percent_visible = 1.0
lines_skipped = 0
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[node name="Team" type="Label" parent="." index="3"]
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margin_left = 625.0
margin_top = 87.0
margin_right = 665.0
margin_bottom = 111.0
rect_pivot_offset = Vector2( 0, 0 )
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mouse_default_cursor_shape = 0
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size_flags_vertical = 4
percent_visible = 1.0
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[node name="Players" type="Control" parent="." index="4"]
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margin_top = 128.0
margin_right = 534.0
margin_bottom = 168.0
rect_pivot_offset = Vector2( 0, 0 )
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[node name="PlayerList" type="Label" parent="Players" index="0"]
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anchor_bottom = 0.5
margin_left = -14.0
margin_top = 2.0
margin_right = 487.0
margin_bottom = 280.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
custom_fonts/font = SubResource( 4 )
text = "Waiting for players to connect...."
percent_visible = 1.0
lines_skipped = 0
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[node name="StartGame" type="Button" parent="Players" index="1"]
anchor_left = 0.0
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margin_top = 325.0
margin_right = 124.0
margin_bottom = 365.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "Ready!"
flat = false
align = 1
[node name="VSeparator" type="VSeparator" parent="." index="5"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 453.0
margin_top = 50.0
margin_right = 471.0
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rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
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size_flags_horizontal = 1
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[editable path="HeroSelect"]