A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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All TODO / design direction that's not in the README

Big TODOs:

  • Keep implementing more heroes
  • Start making maps and figuring out what works / what you like
  • Make a real user interface
  • Voice chat

Smaller TODOs:

  • Allow non-playing server to keep running and connecting people

Bugs:

  • HUDs for heroes show on all connected players' screens

Landmarks:

When you have a workable demo: @mention @turion@mastodon.art

Design ideas too long for the README: