A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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#!/bin/sh
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count=$1
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if [ ! -z "$count" ]; then
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shift # Only do this if arg exists (fixes error)
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count=`expr "$count" - 1` # We reserve one for that final one
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else
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count=1 # Default 2, minus one for the final -start-game
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fi
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util/open-multiple.sh $count "$@"
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sleep 1
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godot -client -start-game "$@" &
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