A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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#!/bin/sh
count=$1
if [ ! -z "$count" ]; then
shift # Only do this if arg exists (fixes error)
else
count=2 # Default 2
fi
godot -server "$@" &
for i in `seq 2 $count` # 3, for 1 + the server + the starter
do
godot -client "$@" &
done