A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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#!/bin/sh
count=$1
if [ ! -z "$count" ]; then
shift # Only do this if arg exists (fixes error)
count=`expr "$count" - 1` # We reserve one for that final one
else
count=1 # Default 2, minus one for the final -start-game
fi
godot -server -hero=0 "$@" &
for i in `seq 2 $count` # 3, for 1 + the server + the starter
do
godot -client -hero=$i "$@" &
done
sleep 1
godot -start-game -hero=1 "$@" &