[gd_scene load_steps=4 format=2] [ext_resource path="res://scenes/player.tscn" type="PackedScene" id=1] [ext_resource path="res://scripts/heroes/2.gd" type="Script" id=2] [sub_resource type="SphereShape" id=4] radius = 7.0 [node name="RigidBody" instance=ExtResource( 1 )] script = ExtResource( 2 ) [node name="Crosshair" parent="MasterOnly" index="0"] text = "" [node name="RepellingHUD" type="Label" parent="MasterOnly" index="1"] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -20.0 margin_top = -34.0 margin_right = 20.0 margin_bottom = -20.0 rect_pivot_offset = Vector2( 0, 0 ) mouse_filter = 2 mouse_default_cursor_shape = 0 size_flags_horizontal = 1 size_flags_vertical = 4 text = "\\/" align = 1 percent_visible = 1.0 lines_skipped = 0 max_lines_visible = -1 [node name="Area" type="Area" parent="." index="6"] input_ray_pickable = false input_capture_on_drag = false space_override = 1 gravity_point = true gravity_distance_scale = 0.0 gravity_vec = Vector3( 0, 0, 0 ) gravity = 40.0 linear_damp = 0.1 angular_damp = 1.0 priority = 0.0 monitoring = true monitorable = true collision_layer = 4 collision_mask = 1 audio_bus_override = false audio_bus_name = "Master" reverb_bus_enable = false reverb_bus_name = "Master" reverb_bus_amount = 0.0 reverb_bus_uniformity = 0.0 _sections_unfolded = [ "Audio Bus", "Collision", "Pause", "Reverb Bus", "Transform", "Visibility" ] [node name="CollisionShape" type="CollisionShape" parent="Area" index="0"] shape = SubResource( 4 ) disabled = false