From ca2c1399097d503ad93906a2b8ce136d2f0dcd95 Mon Sep 17 00:00:00 2001 From: Luna Date: Sat, 28 Apr 2018 15:35:33 -0400 Subject: [PATCH] Add cheats to player --- scripts/player.gd | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/scripts/player.gd b/scripts/player.gd index f0f9e0b..3208b4a 100644 --- a/scripts/player.gd +++ b/scripts/player.gd @@ -72,6 +72,8 @@ func _input(event): quit() if "record" in player_info: recording.events.append([recording.time, event_to_obj(event)]) + if Input.is_action_just_pressed("enable_cheats"): + switch_charge = 199 func _process(delta): # All player code not caused by input, and not causing movement @@ -304,14 +306,11 @@ func quit(): func pick(): var look_ray = get_node("TPCamera/Camera/Ray") return look_ray.get_collider() - func pick_from(group): return group.find(pick()) - func pick_player(): var players = get_node("/root/Level/Players").get_children() return players[pick_from(players)] - func pick_by_friendly(pick_friendlies): var pick = pick_player() if (pick.player_info.is_right_team == player_info.is_right_team) == pick_friendlies: