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Add asset lib "open-external-editor"

I want to compare this to the default ability
master
Luna 7 years ago
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commit
9466fd9ea0
1 changed files with 4 additions and 0 deletions
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      project.godot

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project.godot View File

@ -19,6 +19,10 @@ config/icon="res://icon.png"
util="*res://scripts/util.gd"
networking="*res://scripts/networking.gd"
[editor_plugins]
enabled=PoolStringArray( "open-external-editor" )
[input]
move_forwards=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":44,"unicode":0,"echo":false,"script":null)


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