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[WIP] Allow domains in IP

master
Luna 7 years ago
parent
commit
8f85c79dbe
1 changed files with 2 additions and 1 deletions
  1. +2
    -1
      scripts/lobby.gd

+ 2
- 1
scripts/lobby.gd View File

@ -10,7 +10,7 @@ var player_info = {}
var my_info = {} var my_info = {}
var begun = false var begun = false
var server_playing = true var server_playing = true
var global_server_ip = "216.195.175.190"
var global_server_ip = "home.cosinegaming.com"
var players_done = [] var players_done = []
func setup_options(): func setup_options():
@ -92,6 +92,7 @@ func _client_init(ip=null):
var peer = NetworkedMultiplayerENet.new() var peer = NetworkedMultiplayerENet.new()
if not ip: if not ip:
ip = get_node("CustomGame/IP").get_text() ip = get_node("CustomGame/IP").get_text()
ip = IP.resolve_hostname(ip)
peer.create_client(ip, SERVER_PORT) peer.create_client(ip, SERVER_PORT)
get_tree().set_network_peer(peer) get_tree().set_network_peer(peer)
get_node("CustomGame/Client").set_text("Clienting!") get_node("CustomGame/Client").set_text("Clienting!")


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