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@ -10,7 +10,7 @@ var player_info = {} |
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var my_info = {} |
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var my_info = {} |
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var begun = false |
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var begun = false |
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var server_playing = true |
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var server_playing = true |
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var global_server_ip = "216.195.175.190" |
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var global_server_ip = "home.cosinegaming.com" |
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var players_done = [] |
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var players_done = [] |
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func setup_options(): |
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func setup_options(): |
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@ -92,6 +92,7 @@ func _client_init(ip=null): |
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var peer = NetworkedMultiplayerENet.new() |
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var peer = NetworkedMultiplayerENet.new() |
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if not ip: |
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if not ip: |
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ip = get_node("CustomGame/IP").get_text() |
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ip = get_node("CustomGame/IP").get_text() |
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ip = IP.resolve_hostname(ip) |
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peer.create_client(ip, SERVER_PORT) |
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peer.create_client(ip, SERVER_PORT) |
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get_tree().set_network_peer(peer) |
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get_tree().set_network_peer(peer) |
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get_node("CustomGame/Client").set_text("Clienting!") |
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get_node("CustomGame/Client").set_text("Clienting!") |
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