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@ -2,14 +2,14 @@ |
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[sub_resource type="CubeMesh" id=1] |
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[sub_resource type="CubeMesh" id=1] |
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size = Vector3( 2, 2, 0.2 ) |
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size = Vector3( 3, 3, 0.5 ) |
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subdivide_width = 0 |
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subdivide_width = 0 |
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subdivide_height = 0 |
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subdivide_height = 0 |
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subdivide_depth = 0 |
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subdivide_depth = 0 |
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[sub_resource type="BoxShape" id=2] |
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[sub_resource type="BoxShape" id=2] |
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extents = Vector3( 1, 1, 0.1 ) |
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extents = Vector3( 1.5, 1.5, 0.25 ) |
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[node name="StaticBody" type="StaticBody"] |
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[node name="StaticBody" type="StaticBody"] |
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@ -24,7 +24,7 @@ constant_angular_velocity = Vector3( 0, 0, 0 ) |
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[node name="MeshInstance" type="MeshInstance" parent="." index="0"] |
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[node name="MeshInstance" type="MeshInstance" parent="." index="0"] |
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transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0, -1.05 ) |
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transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0, -1.5 ) |
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layers = 1 |
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layers = 1 |
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material_override = null |
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material_override = null |
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cast_shadow = 1 |
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cast_shadow = 1 |
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@ -41,7 +41,7 @@ _sections_unfolded = [ "Transform" ] |
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[node name="CollisionShape" type="CollisionShape" parent="." index="1"] |
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[node name="CollisionShape" type="CollisionShape" parent="." index="1"] |
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transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0, -1.05 ) |
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transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0, -1.5 ) |
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shape = SubResource( 2 ) |
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shape = SubResource( 2 ) |
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disabled = true |
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disabled = true |
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_sections_unfolded = [ "Transform" ] |
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_sections_unfolded = [ "Transform" ] |
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