diff --git a/scripts/heroes/0.gd b/scripts/heroes/0.gd index db67e4b..d2c4110 100644 --- a/scripts/heroes/0.gd +++ b/scripts/heroes/0.gd @@ -26,7 +26,7 @@ func control_player(state): var cost = boost_drain * state.step if Input.is_action_pressed("hero_0_boost") and switch_charge > cost: walk_speed *= 2 - air_accel *= 2 + air_accel *= 3 switch_charge -= cost .control_player(state) wallride(state)