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@ -134,7 +134,7 @@ func collect_info(): |
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my_info.hero = get_node("PlayerSettings/HeroSelect").get_selected_id() |
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my_info.hero = get_node("PlayerSettings/HeroSelect").get_selected_id() |
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if not "is_right_team" in my_info: |
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if not "is_right_team" in my_info: |
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my_info.is_right_team = false # Server assigns team, wait for that |
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my_info.is_right_team = false # Server assigns team, wait for that |
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my_info.version = version |
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my_info.version = util.version |
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remote func register_player(new_peer, info): |
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remote func register_player(new_peer, info): |
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var p_version = info.version.split(".") |
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var p_version = info.version.split(".") |
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