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Fix lobby version check fail

master
Luna 7 years ago
parent
commit
6f726dcddb
1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      scripts/lobby.gd

+ 1
- 1
scripts/lobby.gd View File

@ -134,7 +134,7 @@ func collect_info():
my_info.hero = get_node("PlayerSettings/HeroSelect").get_selected_id() my_info.hero = get_node("PlayerSettings/HeroSelect").get_selected_id()
if not "is_right_team" in my_info: if not "is_right_team" in my_info:
my_info.is_right_team = false # Server assigns team, wait for that my_info.is_right_team = false # Server assigns team, wait for that
my_info.version = version
my_info.version = util.version
remote func register_player(new_peer, info): remote func register_player(new_peer, info):
var p_version = info.version.split(".") var p_version = info.version.split(".")


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