diff --git a/scripts/heroes/0.gd b/scripts/heroes/0.gd index efa18fc..1595fbe 100644 --- a/scripts/heroes/0.gd +++ b/scripts/heroes/0.gd @@ -1,7 +1,7 @@ extends "res://scripts/player.gd" -const wallride_speed_necessary = 2 -const wallride_leap_height = 25 +const wallride_speed_necessary = 1.5 +const wallride_leap_height = 48 const wallride_leap_side = 6 const wallride_leap_build = 0.01 @@ -11,8 +11,9 @@ var wallride_forgiveness = .150 func _ready(): ._ready() - walk_speed *= 1 - air_accel *= 1.5 + walk_speed *= 1.2 + air_accel *= 3 + jump_speed *= 1 walk_speed_build *= 2 air_speed_build *= 3 diff --git a/scripts/player.gd b/scripts/player.gd index a4a0c9f..c0cdaa2 100644 --- a/scripts/player.gd +++ b/scripts/player.gd @@ -6,8 +6,8 @@ var view_sensitivity = 0.25 # Walking speed and jumping height are defined later. var walk_speed = 0.8 # Actually acceleration; m/s/s -var jump_speed = 3 # m/s -var air_accel = .3 # m/s/s +var jump_speed = 1 # m/s +var air_accel = .1 # m/s/s var floor_friction = 1-0.08 var air_friction = 1-0.03 var player_info # Set by lobby