From 45f3a199559840c9fbef894aed750ae427c33633 Mon Sep 17 00:00:00 2001 From: Luna Date: Tue, 23 Jan 2018 00:51:22 -0500 Subject: [PATCH] Fix Hero 1's E affecting Hero 2's E --- scripts/heroes/2.gd | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/scripts/heroes/2.gd b/scripts/heroes/2.gd index 4224eae..616e110 100644 --- a/scripts/heroes/2.gd +++ b/scripts/heroes/2.gd @@ -6,13 +6,13 @@ extends "res://scripts/player.gd" var is_repelling = false func _process(delta): - if Input.is_action_just_pressed("hero_2_switch_gravity"): - # Press button twice to cancel - var area = get_node("Area") - area.set_gravity(-area.get_gravity()) - is_repelling = !is_repelling - if is_repelling: - get_node("RepellingHUD").set_text("/\\") - else: - get_node("RepellingHUD").set_text("\\/") - #get_node("Area").set_gravity_vector(get_translation()) + if is_network_master(): + if Input.is_action_just_pressed("hero_2_switch_gravity"): + # Press button twice to cancel + var area = get_node("Area") + area.set_gravity(-area.get_gravity()) + is_repelling = !is_repelling + if is_repelling: + get_node("RepellingHUD").set_text("/\\") + else: + get_node("RepellingHUD").set_text("\\/")