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@ -1,4 +1,4 @@ |
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[gd_scene load_steps=9 format=2] |
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[gd_scene load_steps=10 format=2] |
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[ext_resource path="res://scripts/player.gd" type="Script" id=1] |
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[ext_resource path="res://scripts/player.gd" type="Script" id=1] |
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[ext_resource path="res://scripts/tp_camera.gd" type="Script" id=2] |
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[ext_resource path="res://scripts/tp_camera.gd" type="Script" id=2] |
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@ -22,7 +22,7 @@ subdivide_width = 0 |
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subdivide_height = 0 |
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subdivide_height = 0 |
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subdivide_depth = 0 |
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subdivide_depth = 0 |
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[sub_resource type="CapsuleMesh" id=4] |
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[sub_resource type="CapsuleMesh" id=5] |
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radius = 0.4 |
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radius = 0.4 |
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mid_height = 0.1 |
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mid_height = 0.1 |
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@ -30,7 +30,14 @@ radial_segments = 64 |
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rings = 8 |
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rings = 8 |
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_sections_unfolded = [ "Resource" ] |
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_sections_unfolded = [ "Resource" ] |
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[sub_resource type="SpatialMaterial" id=5] |
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[sub_resource type="CubeMesh" id=6] |
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size = Vector3( 2, 2, 2 ) |
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subdivide_width = 0 |
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subdivide_height = 0 |
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subdivide_depth = 0 |
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[sub_resource type="SpatialMaterial" id=7] |
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render_priority = 0 |
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render_priority = 0 |
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flags_transparent = false |
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flags_transparent = false |
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@ -80,7 +87,6 @@ uv2_triplanar = false |
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uv2_triplanar_sharpness = 1.0 |
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uv2_triplanar_sharpness = 1.0 |
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proximity_fade_enable = false |
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proximity_fade_enable = false |
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distance_fade_enable = false |
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distance_fade_enable = false |
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_sections_unfolded = [ "Albedo", "Flags", "Parameters", "Vertex Color" ] |
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[node name="RigidBody" type="RigidBody" index="0" groups=[ |
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[node name="RigidBody" type="RigidBody" index="0" groups=[ |
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"player", |
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"player", |
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@ -161,7 +167,7 @@ lod_max_hysteresis = 0.0 |
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mesh = SubResource( 3 ) |
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mesh = SubResource( 3 ) |
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skeleton = NodePath("..") |
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skeleton = NodePath("..") |
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material/0 = null |
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material/0 = null |
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_sections_unfolded = [ "Transform" ] |
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_sections_unfolded = [ "Transform", "material" ] |
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[node name="MainMesh" type="MeshInstance" parent="Yaw" index="1"] |
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[node name="MainMesh" type="MeshInstance" parent="Yaw" index="1"] |
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@ -175,9 +181,9 @@ lod_min_distance = 0.0 |
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lod_min_hysteresis = 0.0 |
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lod_min_hysteresis = 0.0 |
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lod_max_distance = 0.0 |
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lod_max_distance = 0.0 |
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lod_max_hysteresis = 0.0 |
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lod_max_hysteresis = 0.0 |
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mesh = SubResource( 4 ) |
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mesh = SubResource( 5 ) |
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skeleton = NodePath("..") |
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skeleton = NodePath("..") |
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material/0 = SubResource( 5 ) |
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material/0 = null |
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_sections_unfolded = [ "Transform", "material" ] |
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_sections_unfolded = [ "Transform", "material" ] |
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[node name="MasterOnly" type="Node" parent="." index="4"] |
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[node name="MasterOnly" type="Node" parent="." index="4"] |
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@ -253,15 +259,32 @@ far = 250.0 |
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enabled = true |
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enabled = true |
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exclude_parent = true |
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exclude_parent = true |
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cast_to = Vector3( 0, 0, -100 ) |
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cast_to = Vector3( 0, 0, -500 ) |
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collision_mask = 1 |
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collision_mask = 1 |
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_sections_unfolded = [ "Transform" ] |
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_sections_unfolded = [ "Transform" ] |
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[node name="NamePosition" type="Spatial" parent="." index="6"] |
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[node name="MaterialSettings" type="MeshInstance" parent="." index="6"] |
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visible = false |
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layers = 1 |
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material_override = null |
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cast_shadow = 1 |
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extra_cull_margin = 0.0 |
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use_in_baked_light = false |
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lod_min_distance = 0.0 |
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lod_min_hysteresis = 0.0 |
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lod_max_distance = 0.0 |
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lod_max_hysteresis = 0.0 |
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mesh = SubResource( 6 ) |
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skeleton = NodePath("..") |
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material/0 = SubResource( 7 ) |
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_sections_unfolded = [ "material" ] |
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[node name="NamePosition" type="Spatial" parent="." index="7"] |
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.56117, 0 ) |
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.56117, 0 ) |
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[node name="PlayerName" type="Label" parent="." index="7"] |
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[node name="PlayerName" type="Label" parent="." index="8"] |
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anchor_left = 0.0 |
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anchor_left = 0.0 |
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anchor_top = 0.0 |
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anchor_top = 0.0 |
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