From 0ee6d8feb822d8cbb4b5785445f653a4dbe466d1 Mon Sep 17 00:00:00 2001 From: Luna Date: Sat, 17 Mar 2018 16:58:38 -0400 Subject: [PATCH] Update some plans --- README.md | 10 ++++++---- plans.md | 18 ++++++++++++++---- 2 files changed, 20 insertions(+), 8 deletions(-) diff --git a/README.md b/README.md index ffa88ef..1b3da87 100644 --- a/README.md +++ b/README.md @@ -22,8 +22,10 @@ Current heroes: - Offensive: - IRA (WallMAKING mfer) - LUSSURIA (An ATTRACTIVE mfer) + - PAZIENZA (Slow down at a distance) - Support: - CARITAS (Margarine) + - SUPERBIA (Build portals) Ideas for Heroes: @@ -31,16 +33,16 @@ Ideas for Heroes: - Blink (Tracer) - no cooldown, but loses all speed on hitting walls - Heavy guy - Slow, but very heavy for the see-saw - Climb and glide abilities + - JUMPING - More supportive - Boost - Area of effect or zarya-like cast, speeds people up - Flop - Changes side of see-saw for each team (should it be mechanic instead??) - Build - Build Zineth-like rails for anyone to use - - Teleportation - (for others! or maybe including the enemy too!) - - Portal 2-like gels (bounce, speed, slow?) + - (Combine with Ira?) Portal 2-like gels (bounce, speed, slow?) + - (Combine with LUSSURIA?) Hook and swing on terrain - More offensive - - Lay walls - Lay traps - - Destroy buildings + - (Combine with PAZIENZA?) Destroy buildings Key concepts: diff --git a/plans.md b/plans.md index 012dd55..e127ec1 100644 --- a/plans.md +++ b/plans.md @@ -4,25 +4,35 @@ All TODO / design direction that's not in the README Big TODOs: - Keep implementing more heroes +- Figure out how to make things seem more fast-paced +- ^ I think you need more abilities for heroes, that combine well + - Like, you could combine PAZIENZA with [destroys buildings] - Start making maps and figuring out what works / what you like + - I'd love to do a payload map! + - More platforming for everyone (It's industria only rn tbh) + - Give portals a tilted wall to fuck with acceleration + - Change portal mechanics to be more PortalTM-y? - Make a real user interface + - Menu 1: (Play Game, and Custom Game) Custom -> Current menu - Voice chat +- Auto-update :((((( Smaller TODOs: - Too much time "waiting" - too hard to get to objective -- Allow non-playing server to keep running and connecting people - Art? - Particles - wall destruction, wallriding - Ira is OP? -- Industria is too individual? -- player_name.gd:15 (error on Silas's=client side) + - Nerfed - 5 walls +- Make motion more reactive? Bugs: Landmarks: -When you have a workable demo: @mention @turion@mastodon.art +- When you have a workable demo: @mention @turion@mastodon.art +- As soon as you can auto-update, have matchmaking, and it's playable, release on CG +- As soon as you think it's a fun game and can handle the load, post on reddit Design ideas too long for the README: