From 03d177757c2b4b11a9bbca274817db4b63820cc9 Mon Sep 17 00:00:00 2001 From: Luna Date: Sun, 4 Feb 2018 21:32:20 -0500 Subject: [PATCH] Fix AI saving duplicate recordings --- scripts/lobby.gd | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/scripts/lobby.gd b/scripts/lobby.gd index 25c6401..ce6bc3c 100644 --- a/scripts/lobby.gd +++ b/scripts/lobby.gd @@ -28,10 +28,8 @@ func setup_options(): func option_sel(button_name, option): var button = get_node(button_name) - print("-->") if option == "r": option = randi() % button.get_item_count() - print(randi() % 3) else: option = int(option) button.select(option) @@ -61,7 +59,7 @@ func _ready(): call_deferred("_singleplayer_init") if o.get_value("-ai"): my_info.is_ai = true - if not o.get_value("-no-record"): + if not o.get_value("-no-record") and not o.get_value("-ai"): my_info.record = true if o.get_value('-h'): o.print_help()