A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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  1. #!/bin/sh
  2. count=$1
  3. if [ ! -z "$count" ]; then
  4. shift # Only do this if arg exists (fixes error)
  5. else
  6. count=2 # Default 2
  7. fi
  8. godot -server "$@" &
  9. for i in `seq 2 $count` # 3, for 1 + the server + the starter
  10. do
  11. godot -client "$@" &
  12. done