A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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63 KiB

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  16. [node name="Players" parent="." index="1"]
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  33. [node name="StaticBody" type="StaticBody" parent="MainGeometry" index="0"]
  34. input_ray_pickable = true
  35. input_capture_on_drag = false
  36. collision_layer = 1
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  41. constant_angular_velocity = Vector3( 0, 0, 0 )
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