A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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  1. Big ideas:
  2. Smaller TODOs:
  3. - Make see-saw not as buggy
  4. - Do we need to return players to being rigidbodies? we probably do for that see-saw but i don't wanna :(
  5. When you have a workable demo: @mention @turion@mastodon.art