A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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- Big ideas:
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- Smaller TODOs:
- - Make see-saw not as buggy
- - Do we need to return players to being rigidbodies? we probably do for that see-saw but i don't wanna :(
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- When you have a workable demo: @mention @turion@mastodon.art
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