A team game with an emphasis on movement (with no shooting), inspired by Overwatch and Zineth
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- extends "res://scripts/player.gd"
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- #func _ready():
- # get_node("Area").set_gravity_distance_scale(10)
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- func _process(delta):
- print(get_translation())
- #get_node("Area").set_gravity_vector(get_translation())
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